Every world has rules. In Bug Hunter, the rules have bugs.
The premise is simple: the world is a system. It runs on code, processes inputs, generates outputs, and — like any sufficiently complex system — it breaks down. Not dramatically. Not all at once. Quietly, in small ways, in the gaps between what’s supposed to happen and what does.
Most people don’t notice. The world’s immune system — the Anti-Virus — prefers it that way.
The Bug Hunter class exists in a narrow space between the system’s intent and its execution. Players who roll Bug Hunter don’t get combat skills, elemental affinities, or summoning abilities. They get access to something more dangerous: the world’s error logs. Every anomaly. Every process failure. Every line where the system wrote something it wasn’t supposed to admit.
Maya Chen didn’t choose the Bug Hunter class. It chose her — which, as she quickly discovers, is itself an entry in the error log worth investigating.
Bug Hunter Vol 1 is structured as three connected novellas: Null Pointer Merchant, Memory Leak Forest, and Thread Deadlock Dungeon. Each arc introduces a different kind of system failure, a different kind of threat, and a different layer of what the Anti-Virus is actually protecting.
It’s a progression fantasy series for readers who like their mysteries systemic, their protagonists analytical, and their worlds just broken enough to be interesting.
Vol 1 is launching on Royal Road. If female LitRPG mystery is your genre, follow Hex Morrow for the launch date.
The World Behind the Error Logs — Building Bug Hunter

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